Free PDF Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
Free PDF Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
Free PDF Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
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About the Author
After a decade as a musician, web programmer, and startup founder, Greg Borenstein recently moved to New York to become an artist and teacher. His work explores the use of special effects as an artistic medium. He is fascinated by how special effects techniques cross the boundary between images and the physical objects that make them: miniatures, motion capture, 3D animation, animatronics, and digital fabrication. He is currently a grad student at NYU’s Interactive Telecommunications Program.
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Product details
Series: Make: Books
Paperback: 436 pages
Publisher: Maker Media, Inc; 1 edition (February 6, 2012)
Language: English
ISBN-10: 9781449307073
ISBN-13: 978-1449307073
ASIN: 1449307078
Product Dimensions:
8 x 0.7 x 9.8 inches
Shipping Weight: 2.2 pounds (View shipping rates and policies)
Average Customer Review:
3.9 out of 5 stars
31 customer reviews
Amazon Best Sellers Rank:
#595,325 in Books (See Top 100 in Books)
Of the 3 kinect programming books I got (mainly cuz each one has its own SDK/language of choice), this one got me up & running the fastest. However, the instructions are dated for installing on windows, they are meant for the original X-box kinect sensor not the one dedicated to windows. Please see Ramsri Goutham's excellent tutorial:[...]In case the link is taken out of the review you can g**gl* kinect sensor for openni. Basically, there is a different method to install the correct drivers for the Kinect for Windows product. All the instructions for the OpenNI software in the book likely predate the Kinect for Windows product and fail to mention that the most common problem now has nothing to do with x86 vs. x64 but that the original Kinect hacks were for the Xbox kinect, NOT THE KINECT FOR WINDOWS DEVICE!!!! You MUST use the avin2 package and replace the “default†kinect sensor mod, and you MUST force the computer to NOT use the automatic windows update drivers, and you MUST force the computer to install the primesense drivers by navigating from driver update to “choose from a list†and selecting “all devices†and scrolling to PrimeSense and overriding the driver not signed warnings!!! Whew!
The material for this book is very out of date. I am sure it was a good book a few years ago but now all of the libraries are out of date, and there is no way to even run the examples shown.
Once I received the PDF version from O'Reilly, I found the book to be well written. It provides in-depth technical coverage of the Kinect 360 as a 3D camera. Perfect for my application. The Kindle version that I originally purchases from Amazon did not include the illustrations. A big Thank You to Customer Service at O'Reilly for quickly correcting the problem.
I just got this book and am enjoying it very much. I love that there are resources like this out there for people geek out on.The main reason for the review was to save some people time if they purchase the book a year after its publication date like me. Getting up and running can be a frustrating task going by the book, when I probably would have been better off just downloading everything without a care in the world.In the setup section it has a clear warning not to install the Microsoft SDK, otherwise your OpenNI stuff will not work. So I didn't install it. strangely it was working from the OpenNI stuff, but everytime I ran the examples in Processing, just said over and over can't find the device. So I finally gave in and installed the SDK because it sort of said to do so on the SimpleOpenNI site. Everything worked like a charm. There was no mention of this error in the book, and little if any online mention of it.So..word of caution, even if there was a compatibility issue with the SDK when this book was first written, the open source community has clearly resolved that. INSTALL AWAY!After that headache, I was up and running the examples in no time. Looking forward to reading the rest of the book frustration free:)
The links to the needed software were outdated.
This book is 5 star for non-programmers. Mr. Borenstein walks the reader through the process of writing Kinect applications in a simple straightforward way that is extremely easy to follow. The code in the book is written using Processing (processing.org) which means even people with almost no background in software development and be up and running very quickly! If you are new to all of this then I recommend you read this book! You'll be amazed at how easy it is to write some really impressive Kinect programs.The book is a 4 start for professional software developers. Still a great value for the price and it will give you a quick ramp-up into Kinect development. But after reading this you'll want to check out something more technical if you are interesting in writing applications using the Microsoft Kinect SDK or one of the several open source tool sets.
Great job, great product. Thanks.
Good book, would buy again.
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